He hid a microphone in the Snoring Tree, so that the heroes' snoring would irritate and ultimately start a war with the inhabitants of the Livid Dead. He also ended up developing a hatred for the Bubble Dreamer, whose nightmares had repeatedly overcome the Glade of Dreams and were a constant threat to its inhabitants. Although he helped Rayman to overcome Mr Dark in the original game, he secretly admired the villain's dark and mysterious nature, and wanted to emulate him. He was bullied and ostracized by the other Teensies at magic school for his poor magical abilities. In this scrapped scenario, the Magician's real name would have been Ales Mansay (which translates to "Salesman" in Pig Latin). The Magician, Rayman Origins (unused script)īy hacking the game's demo, and later the final version, a script was found, which details with unused dialogue what the game's plot was originally supposed to be. Similarly, one could still be revived by other players in this state. Most of the plot was however scrapped later on during development.īefore the bubble mechanic was introduced for when a player dies, they would turn into ghosts. The writer, Gabrielle Shrager, was a fan of the series and wanted to make a coherent story based on the previous titles. Originally the game would have featured more returning characters and throwbacks to older games. Early footage also shows Lum Kings giving ax x4 multiplier rather than x2. ![]() Early artwork also show Big Mama on the top of Mystical Pique rather than in the Land of the Livid Dead. The game was originally going to include a similar life and health system to the original game, with a life counter and a health counter. Other cut features include Rayman's propeller ability, which could have been used by other characters as well, such as Globox. It would have featured references to art styles such as pop art and pixel art. A world composed of artwork and art supplies, based on Picture City from the original Rayman game, was planned for inclusion but abandoned during the development of the game. Several features seen from early trailers and screenshot never made it into the final game. The name Origins was kept as the game was still focused on going back to Rayman's origins, with a gameplay style similar to the original game. Originally it was also meant to be a prequel, as can be seen from early trailers, but was later turned into a full sequel. This was however changed to make the game a more full experience. ![]() When Rayman Origins was originally announced it was going to have multiple episodic releases, with the first one being released in late 2010.
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